Monday, July 25, 2011

Pocket Academy - Serious high school strategy for Kairosoft's universe

Retro graphics, 8-bit music and an interface not really tailored to iOS. Kairosoft does it again porting one of its titles to the App Store. It's no secret that the Japanese feature phone developer has an extensive catalogue of simulation games under the same theme available in Asia, but this doesn't stop fans worldwide from buying any game that gets localized in English and approved on the App Store. Despite the rumours coming from this cryptic developer, the third title for iOS in occidental markets is a High School simulator and not the much hyped videogame store or Formula1 titles.

This time is the turn of Pocket Academy [iTunes Link], where you run a secondary school to make it the most prestigious education establishment in Kairosoft's universe. The theme might not sound very appealing, but if you have played the previous Game Dev Story and Hot Springs Story, it feels like the perfect evolution of the game mechanics involved.

Otherwise, you are in for a steep learning curve thanks to the 200-word manual included and many concepts lost in translation. But don't worry, if you are new to these strangely addictive games, I'm including some tips and hints along the way. 

The game starts when you become the principal of a new school in the district (you can select maps with different difficulty), starting the academic year and receiving as many as two students to start with. As soon as you make your school more attractive for prospective students you will start receiving transfer requests in the middle of the year. This is the key concept in Pocket Academy: students are the main source of income, so you should keep spending resources to improve education standards to have room for more students. 

 

Source: http://feedproxy.google.com/~r/Appfreak/~3/TKQ-FZWxoXE/pocket-academy-serious-high-school-strategy-for-kairosofts-u.html

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